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AR_ERROR_NOT_YET_AVAILABLE error and low framerate with ARCore on Samsung Galaxy S20 (snapdragon)
SPECIFIC ISSUE ENCOUNTERED
Low frame rate, choppy UI performance running ARCore computervision_c sample on Samsung Galaxy S20 (snapdragon) in 'High Resolution' mode.
VERSIONS USED
- Android Studio: 2020.3.1 Patch 2
- ARCore SDK for Android: 1.27
- Device manufacturer, model, and O/S: Samsung Galaxy S20 Ultra 5G, SM-G988U1, Android 11
- Google Play Services for AR (ARCore):
On Windows, use:adb shell pm dump com.google.ar.core | findstr /i "packages: versionName"On macOS, use:adb shell pm dump com.google.ar.core | egrep -i versionName\|packages:
Packages:
versionName=1.27.212430183
Hidden system packages:
versionName=0
Active APEX packages:
Inactive APEX packages:
Factory APEX packages:
- Output of
adb shell getprop ro.build.fingerprint: samsung/z3quew/z3q:11/RP1A.200720.012/G988U1UES2DUI5:user/release-keys
STEPS TO REPRODUCE THE ISSUE
- Run ARCore coomputervision_c sample App
- Observe repeating message in logcat:
[type.googleapis.com/util.ErrorSpacePayload='ArStatusErrorSpace::AR_ERROR_NOT_YET_AVAILABLE']
When moving the device around the rendering is 'choppy'
WORKAROUNDS (IF ANY)
None
ADDITIONAL COMMENTS
So far we have not observed the same issue on any Exynos-based Samsung phones, this is only seen on some phones with Qualcomm Snapdragon
This issue is still present on all S20 versions with Snapdragon CPUs as of January 2022.