Skeleton
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✨ An easy way to create sliding CAGradientLayer animations! Works great for creating skeleton screens for loading content.
Skeleton is an easy way to create sliding CAGradientLayer
animations! It works great for creating skeleton screens:
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👩💻 Usage
The entire library comes down to just one public-facing extension:
public extension CAGradientLayer {
public func slide(to dir: Direction, group: ((CAAnimationGroup) -> Void) = { _ in })
public func stopSliding()
}
You can check out the example and the documentation for more.
📚 Example
To run the example project, clone the repo, and run pod install
from the Example directory first.
🛠 Installation
Skeleton is available through CocoaPods. To install it, simply add the following line to your Podfile:
pod "Skeleton"
Skeleton is also available through Carthage. Add this to your Cartfile:
github "gonzalonunez/Skeleton" ~> 0.4.0
📄 License
Skeleton is available under the MIT license. See the LICENSE file for more info.