MGSProject
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An UE4 project mimicking some MGS game mechanics
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MGSProject is an Unreal Engine project created by me with the intent of implementing basic functionality from the Metal Gear Solid franchise.
As of now the functionality includes:
- Cover mechanic
- Crouch and prone mechanic
- Inventory system
- Basic AI patrolling and attacking
- Radar System
- OctoCamo mechanic
There is a ToDo list if you want to contribute.
Youtube Video: https://www.youtube.com/watch?v=C8XEm-N97To