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Playing WebSocket Streamed Audio in Chunks

Open C4T4 opened this issue 1 year ago • 0 comments

Documentation Is:

  • [X] Missing
  • [X] Confusing
  • [ ] Incorrect
  • [ ] Other

Describe Issue

I want to play an audio stream delivered via WebSocket. The audio data arrives in chunks over time. I need a way to start playing the audio immediately as chunks arrive while continuously updating the audio buffer with new samples.

Suggested Improvement

add information for WebsSocket

C4T4 avatar Dec 23 '24 13:12 C4T4