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The function destroy doesn't delete the events created when the input is created

Open braccone opened this issue 9 years ago • 0 comments

I just figureout that when I destroy the textbox the events associated aren't removed giving to me, in my loop game, the error: CanvasInput.js:1284 Uncaught TypeError: Cannot set property 'font' of null(…) every time I click with mouse. can you please help me to solve this problem? ty

braccone avatar Nov 14 '16 15:11 braccone