godot icon indicating copy to clipboard operation
godot copied to clipboard

Camera2D with physics_interpolation_mode off triggers editor and runtime errors

Open hunterloftis opened this issue 4 months ago • 0 comments

Tested versions

Godot v4.3.stable.mono - Fedora Linux 40 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) - 12th Gen Intel(R) Core(TM) i7-1280P (20 Threads)

System information

Godot v4.3.stable.mono - Fedora Linux 40 (Workstation Edition) - Wayland - Vulkan (Forward+) - integrated Intel(R) Graphics (ADL GT2) - 12th Gen Intel(R) Core(TM) i7-1280P (20 Threads)

Issue description

Turning off physics interpolation on a Camera2D causes ./scene/main/node.h:446 - Parameter "data.tree" is null. errors both in the editor and at runtime:

image

Steps to reproduce

  1. Create a scene
  2. Add a Camera2D
  3. Set "Physics Interpolation" to "Off"

Re-open the project and see:

image

Start the project and see:

image

Minimal reproduction project (MRP)

bug_cam_physics.zip

hunterloftis avatar Oct 07 '24 21:10 hunterloftis