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Fix `EditorSpinSlider` grapper `TextureRect` doesn't follow parent when scrolling.
- Fixes: https://github.com/godotengine/godot/issues/97825
~~Hmm, the fix seems mostly fine, but I'm a little concerned about hardcoding the z-value to 1. While I don't think the z-value would change for an EditorSpinSlider, wouldn't it still make more sense to make it something like grabber->set_z_index(get_z_index() + 1); so it's always relative?~~
This is relatively simple and easy to salvage, too.
Thanks!