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Animated CanvasMaterials in Particles2D do not play nicely together with trails.
Tested versions
- Reproducible in: 4.3.stable.mono.official [77dcf97d8]
System information
Godot v4.3.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3080 Ti (NVIDIA; 32.0.15.6109) - Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 Threads)
Issue description
When enabling trails, while using CanvasMaterial animation the entire particle effect will be stretched vertically.
Example Video: https://github.com/user-attachments/assets/0cae32cb-185c-4e31-96fc-fbe98acdb59f
It's worth mentioning this does not seem to occur when using AnimatedTexture which is now deprecated. When using AnimatedTexture it acts in a more expected manner.
Steps to reproduce
- Enable trails while using CanvasMaterial animation on a particle effect.
Minimal reproduction project (MRP)
Effect used from here: https://ragnapixel.itch.io/particle-fx ParticleMRP.zip