Improve "Replace in Files" dialog button text
Showcase clearer dialog when files are changed externally on disk (#96930).
Previous
Current
Note that the third button does more than "ignore external changes". It also resave the file immediately.
I think it's kind of expected that Godot will overwrite external changes. This is what XCode has to say:
I am thinking of two alternatives:
Like XCode
Slight modification
I prefer XCode like. What does the community think?
For reference, here's what Visual Studio says:
I feel like our current version is quite clear regarding both XCode and VS.
Thanks!
Note that the third button does more than "ignore external changes". It also resave the file immediately.
It re-saves everything. Any opened scene will be saved when you ignore changes, even if they weren't among the changed files.