Wayland Cursor custom Image don't show
Tested versions
- Reproducible in: Godot 4.3 stable
System information
Godot v4.3.stable (77dcf97d8) - Freedesktop SDK 23.08 (Flatpak runtime) - Wayland - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1070 Ti (nvidia) - Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (8 Threads)
Issue description
when you set Custom cursor image with display server wayland image don't show
Steps to reproduce
go to project settings Display > Display Server > Driver.linuxbsd set to wayland and go to project settings Display > Mouse cursor > Custom Image > set to any image
Minimal reproduction project (MRP)
Also got the same problem here, both with
- Gentoo's dev-games/godot-4.3-r1 package
- v4.3.stable.official.77dcf97d8 packaged in https://ptilouk.itch.io/little-brats 1.0 version
Compositor: gui-wm/sway-1.9-r1
Also running it in X11 mode via XWayland does display the cursor so likely not a problem elsewhere.
Ran into the same trouble today. v4.3.stable.
Can confirm this still exists on KDE Plasma 6 on Wayland in Arch Linux with Godot v4.3.stable.official [77dcf97d8]
Hi, thank for your report! And sorry for missing it, I'm quite busy lately with university 😅
A few months ago I made PR #96973 which should have fixed the issue. Could you try the latest dev snapshot?
Yep it's fixed in the latest snapshot! Thanks!
Great! Closing this issue then :D