Jumping to editor help does not scroll correctly sometimes
Tested versions
- Godot v4.3.stable
- https://github.com/godotengine/godot/commit/61598c5c88d95b96811d386cb20d714c35f4c6d7
System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 6900 XT (Advanced Micro Devices, Inc.; 32.0.11037.4004) - AMD Ryzen 9 5900X 12-Core Processor (24 Threads)
Issue description
Even after the fix for https://github.com/godotengine/godot/issues/88281, the editor help description scolling does not work sometimes. You need some tries, but it will not work eventually.
Steps to reproduce
- CTRL + Click onto a symbol to go into the editor help
- It will scroll to the bottom instead to the description. Always works the second time though
Minimal reproduction project (MRP)
editor
I tried replicating so I could test the fixing PR, this but can't seem to - appears to work from the first time. Is there something specific to what you're clicking perhaps?
I tried replicating so I could test the fixing PR, this but can't seem to - appears to work from the first time. Is there something specific to what you're clicking perhaps?
I can reproduce it somewhat reliable when the documentation was not opened before and when opening a big document like e.g. Node, e.g. the get_parent() method.
It happens for the first time any class reference is open after starting the editor. Jumping again to the same class reference works as expected. If you close the class reference page in the script editor, it will scroll to the end again when jumping.
https://github.com/user-attachments/assets/e6a9f949-d21a-4e5f-b8f0-b77230828ac9
I really cannot replicate it on 4.3 stable on Win11. I wanted to test the linked PR but can't. For those who can replicate the issue, maybe you can go there, try the PR and make sure it has fixed it for you!
I really cannot replicate it on 4.3 stable on Win11. I wanted to test the linked PR but can't. For those who can replicate the issue, maybe you can go there, try the PR and make sure it has fixed it for you!
You can try with a debug build, as that is less opimized and slower.
Duplicate issue: https://github.com/godotengine/godot/issues/96515 maybe someone from there can test that
For anyone who wants to test this, rebased the branch to master, you can download it here under Artifacts: https://github.com/godotengine/godot/pull/96449/checks
Also can't reproduce, in 4.4. The page takes a while to load after opening, but once loading finishes, the editor jumps to correct position.