Add a way to know when a TileMapLayer's cell is modified [v2]
Hi !
This PR adds a callback inside the TileMapLayer that gets called when cells are updated. This was discussed in godotengine/godot#96078, which was a previous attempt at implementing this feature.
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This has been pending for over a month can we have someone look at this that can move this forward? @Khusheete @groud
I made a similar PR as well because I had difficulty finding this PR https://github.com/godotengine/godot/pull/97896 I would be happy with any implementation
The checks on macOS have failed and I am not sure why. This PR may need a rebase, preferably squashing the commits, and then it's very good to merge.
It needs a rebase indeed
Oops, I think I messed up the rebase.
Oops, I think I messed up the rebase.
Ok, I fixed it !
Force pushed an amend to fix the commit message which was mangled, and properly fix author credits.
Thanks! Congratulations on your first contribution! 🎉