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Add 3D Skeleton Preview to Advanced Importer

Open SaracenOne opened this issue 1 year ago • 0 comments

Supercedes #78188

This PR rebases and extends the earlier PR by @jeronimo-schreyer with the following additions:

  • Fixes the preview of skeletons becoming deformed and mangled when importing a skeleton with scaling.
  • Instead of retaining the preview of the skeleton when one is selected, when you select an animation there is now a dedicated button for making the skeleton visible when previewing animations. godot windows editor dev x86_64_TjzQlWaFUn
  • Factors the generation of the skeleton previews when calculating the scenes' overall bounding box.

SaracenOne avatar Aug 26 '24 00:08 SaracenOne