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Add 3D Skeleton Preview to Advanced Importer
Supercedes #78188
This PR rebases and extends the earlier PR by @jeronimo-schreyer with the following additions:
- Fixes the preview of skeletons becoming deformed and mangled when importing a skeleton with scaling.
- Instead of retaining the preview of the skeleton when one is selected, when you select an animation there is now a dedicated button for making the skeleton visible when previewing animations.
- Factors the generation of the skeleton previews when calculating the scenes' overall bounding box.