godot icon indicating copy to clipboard operation
godot copied to clipboard

Add a context menu for the shader editor file list

Open SomeRanDev opened this issue 1 year ago • 4 comments

I frequently right-click on items in the shader editor expecting a context menu like the script editor, and it's very jarring when nothing happens. This adds a basic context menu with the same structure as the one from the script editor; it includes a couple new options like "Close Other Tabs", "Close All", and "Show in File System."

Relevant issue: https://github.com/godotengine/godot/issues/75061

Godot Shader Editor Context Menu

SomeRanDev avatar Aug 18 '24 07:08 SomeRanDev

I think this can be merged along with https://github.com/godotengine/godot/pull/84063, to make the shader editor's usability better

jsjtxietian avatar Aug 23 '24 04:08 jsjtxietian

Noted! 👌

I'll also do a PR for "Sort". It was originally going to be part of this, but I decided to stick with the bare essentials for the initial context menu.

SomeRanDev avatar Aug 25 '24 03:08 SomeRanDev

Needs rebase (probably due to #84063).

akien-mga avatar Aug 26 '24 20:08 akien-mga

Rebased and ready to go (after checks)! 👍

SomeRanDev avatar Aug 27 '24 05:08 SomeRanDev

Thanks!

akien-mga avatar Aug 27 '24 15:08 akien-mga