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Fix `Parallax2D` repeats being not relative to its transform
Fixes #95574.
To me the previous behavior seems bugged (hence marking it as such) but I'm not fully sure about it.
@markdibarry Not sure if that's the behavior you suggested in https://github.com/godotengine/godot/issues/95574#issuecomment-2292447062 though. So feeeback welcomed. :slightly_smiling_face: Also if that seems like what's desired then please test it further to ensure no regressions (I'm assuming you have plenty of test projects for Parallax2D).
Project with examples presented below: parallax_demo_MRP.zip
Original | repeat setup | Before (v4.3.stable.official [77dcf97d8]) |
After (this PR) |
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