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Fix snapping when zoomed in `Polygon2D` UV editor

Open kleonc opened this issue 6 months ago • 0 comments

After reading the code I concluded that uv_draw_ofs is not affected by the uv_draw_zoom, hence should be multpliplied by it as well when snapping. Also simplified some code when reading.

Fixes #94385.

Before
(v4.3.rc2.official [3978628c6])
After
(this PR)
Xllk5eJ1fi TxAtJxtFT2

kleonc avatar Aug 07 '24 19:08 kleonc