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Backport AnimationPlayer editor zoom towards current timeline position to 3.x

Open Torguen opened this issue 1 year ago • 4 comments

Tested versions

v3.6.beta5.official [2a347ab86]

System information

w10 64

Issue description

The zoom should focus on the current position of the bar, however, it zooms to the start of the track. I don't know if it's a bug or an improvement.

shaderagua gif

Steps to reproduce

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Minimal reproduction project (MRP)

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Torguen avatar Jul 06 '24 15:07 Torguen

Duplicate of #8583 and #6204

inhalt120g avatar Jul 06 '24 22:07 inhalt120g

I guess you're wrong, those threads are not related.

Torguen avatar Jul 07 '24 05:07 Torguen

https://github.com/godotengine/godot/assets/61095808/1c6dbd7f-de69-41b6-802b-1baf92fd7589

It seems to have been fixed in the latest version.

sys010611 avatar Jul 07 '24 06:07 sys010611

@inhalt120g meant to link to godotengine/godot-proposals#8583 and godotengine/godot-proposals#6204.

This is indeed implemented in 4.x already. The code for the animation editor has diverged quite a lot from 3.x, so a backport is not trivial. If anyone wants to try their hand at it, the PR that implemented this is https://github.com/godotengine/godot/pull/85142.

Calinou avatar Jul 07 '24 07:07 Calinou