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Path3D gizmo: Missing Bezier curve handles for the points

Open FourGames opened this issue 11 months ago • 6 comments

Tested versions

4.3 dev 4 when i make a path3d the points dont have the curve points to them so cant give them a curve worked in 4.2.1

System information

Godot v4.3.dev4 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 31.0.15.4617) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)

Issue description

when i make a path3d and make the points they dont have the point in them to make them curve it used to have it for 4.2.1

Steps to reproduce

add path3d add points no curve thing

Minimal reproduction project (MRP)

N/A

FourGames avatar Mar 04 '24 12:03 FourGames

Sounds related to https://github.com/godotengine/godot/pull/87901#issuecomment-1962333611, CC @pohy.

akien-mga avatar Mar 04 '24 13:03 akien-mga

Have same issue on 4.3.dev4, curves points appear only if In or Out points location != (0, 0, 0) so need to change it's manually before you can edit it in inspector + tilt gizmo have strange behavior (see video)

https://github.com/godotengine/godot/assets/36816595/e913b7cd-7bd0-4226-a4b7-8f84a2f403ce

BasilYes avatar Mar 12 '24 11:03 BasilYes

I'm taking a look at this right now. I'll open a draft pr as soon as I have changes.

GreenCrowDev avatar Mar 23 '24 19:03 GreenCrowDev

think it was fixed in 4.3 dev 5 maybe close

FourGames avatar Mar 23 '24 20:03 FourGames

Not fixed, still there on the master branch.

GreenCrowDev avatar Mar 23 '24 21:03 GreenCrowDev

oh yeah rotation was fixed for dev 5 but not curve your right Skärmbild 2024-03-24 092834

FourGames avatar Mar 24 '24 08:03 FourGames

I can confirm this on 4.3.dev https://github.com/godotengine/godot/commit/29b3d9e9e538f0aa8effc8ad8bf19a2915292a89.

Calinou avatar Mar 30 '24 01:03 Calinou