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Path3D gizmo: Missing Bezier curve handles for the points
Tested versions
4.3 dev 4 when i make a path3d the points dont have the curve points to them so cant give them a curve worked in 4.2.1
System information
Godot v4.3.dev4 - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1070 (NVIDIA; 31.0.15.4617) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
Issue description
when i make a path3d and make the points they dont have the point in them to make them curve it used to have it for 4.2.1
Steps to reproduce
add path3d add points no curve thing
Minimal reproduction project (MRP)
N/A
Sounds related to https://github.com/godotengine/godot/pull/87901#issuecomment-1962333611, CC @pohy.
Have same issue on 4.3.dev4, curves points appear only if In or Out points location != (0, 0, 0) so need to change it's manually before you can edit it in inspector + tilt gizmo have strange behavior (see video)
https://github.com/godotengine/godot/assets/36816595/e913b7cd-7bd0-4226-a4b7-8f84a2f403ce
I'm taking a look at this right now. I'll open a draft pr as soon as I have changes.
think it was fixed in 4.3 dev 5 maybe close
Not fixed, still there on the master branch.
oh yeah rotation was fixed for dev 5 but not curve your right
I can confirm this on 4.3.dev https://github.com/godotengine/godot/commit/29b3d9e9e538f0aa8effc8ad8bf19a2915292a89.