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Show update spinner by default in `dev_build=yes` editor builds
This ensures contributors can see when something forces the editor to redraw constantly.
The existing boolean true value will be casted to 1 in the setting, so it'll switch to Enabled automatically if the setting was previously enabled. If the setting is disabled, it'll default to Auto (enabled on dev builds, disabled otherwise).
- See https://github.com/godotengine/godot/pull/88084.