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tileMap ERROR: No cached rect

Open jonSP12 opened this issue 1 year ago • 0 comments

Tested versions

v4.3 dev 3

System information

windows 10 vulkan foward+

Issue description

TileMap crashes when using old tiles made in previous gd versions.

Steps to reproduce

  • open an old level / scene / select diferent tile sheet in the menu
  • select some tiles, copy then press D to draw, then flip / rotate them
  • or copy paste large tiles groups into the pattern menu
  • resize the console window, if the engine is ( not responding ) to bring it back up, errors should then appear in the output log
  • it may take some time for the error to show up ( not sure if there are right steps )

err03 __ err04

Minimal reproduction project (MRP)

tileCrash3.zip

jonSP12 avatar Feb 08 '24 13:02 jonSP12