godot icon indicating copy to clipboard operation
godot copied to clipboard

Godot Randomly Crashes When Changing The Modulation Of A Node2D

Open BonsenW opened this issue 1 year ago • 0 comments
trafficstars

Tested versions

Reproducible in:

  • 4.3-dev1
  • 4.2.1_stable_mono_win64
  • 4.1.3_stable_win64 (previous version my Godot editor was before reinstalling)

System information

Godot v4.2.1.stable.mono - Windows 10.0.19045 - Vulkan (Mobile) - dedicated Radeon RX 560X Series (Advanced Micro Devices, Inc.; 31.0.21905.1001) - AMD Ryzen 5 3550H with Radeon Vega Mobile Gfx (8 Threads)

Issue description

Sometimes, when I try to change the modulation of my Sprite2D, the editor randomly crashes producing this error

vulkan-error-log

This issues seems similar to #71929

Steps to reproduce

I produced a short video that shows what i do generally

https://github.com/godotengine/godot/assets/59679148/95bd0a5e-b3ea-4298-bce8-7a1c3b6f44d9

  1. Open a new project
  2. Make any node2d
  3. change modulation
  4. continue until crash occurs

Minimal reproduction project (MRP)

N/A

BonsenW avatar Jan 06 '24 05:01 BonsenW