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C#: Implement tooltips for Signals and Properties in the inspector.
required .csproj <GenerateDocumentationFile>True</GenerateDocumentationFile>
/// <summary>
/// tip text
/// </summary>
[Export]
string s1 = "AAAA";
Would it be possible to reuse this implementation for documentation of GDShader uniform
fields? They are shown in the inspector, and it would be really useful for sharing shaders; e.g. on sites like https://godotshaders.com
If this gets approved, it looks like worth setting GenerateDocumentationFile in the Godot net sdk.
Removing the documentation label, as while this PR deals with documentation generation/display, this is more suited for the dotnet team to handle :)