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Resizing subwindows / popups does not work correctly
Godot version
v4.0.stable.official [92bee43ad]
System information
Fedora 37 KDE, Wayland, RX 6600
Issue description
Resizing editor subwindows/popups does not work as expected. This bug does not happen when resizing the main window.
https://user-images.githubusercontent.com/85757201/224349979-f852f617-1990-4b20-9b35-39aad12860cb.mp4
Steps to reproduce
- Open Godot Engine
- Click on "New project", "Import", "Scan", or "About" (works with other popups as well)
- Try resizing the popup window
Minimal reproduction project
N/A