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Setting upper/lower angular parameters on HingeJoint3D in GDScript doesn't work

Open Miltage opened this issue 3 years ago • 0 comments

Godot version

4.0

System information

Windows 10

Issue description

When setting the upper/lower angular limits on the HingeJoint3D using GDScript, the parameters default to 180°, -180°

Steps to reproduce

  1. Add a HingeJoint3D node to the scene
  2. Assign the rigidbodies
  3. Set the upper and lower angular limits with code
$HingeJoint3D.set("angular_limit/upper", 5)
$HingeJoint3D.set("angular_limit/lower", -5)

Minimal reproduction project

N/A

Miltage avatar Mar 07 '23 11:03 Miltage