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DirectionalLight3D shadows are broken with Orthogonal Camera3D

Open fossegutten opened this issue 1 year ago • 1 comments

Godot version

4.0 final

System information

Windows 11

Issue description

image

Steps to reproduce

Create a DirectionalLight3D node and enable shadows. Create a Camera3D with Orthogonal projection.

Minimal reproduction project

Not really needed, this is so simple to recreate

fossegutten avatar Mar 05 '23 12:03 fossegutten

Thanks for the report! Consolidating in https://github.com/godotengine/godot/issues/58332.

Calinou avatar Oct 26 '23 16:10 Calinou