godot
godot copied to clipboard
DirectionalLight3D shadows are broken with Orthogonal Camera3D
Godot version
4.0 final
System information
Windows 11
Issue description
Steps to reproduce
Create a DirectionalLight3D node and enable shadows. Create a Camera3D with Orthogonal projection.
Minimal reproduction project
Not really needed, this is so simple to recreate
Thanks for the report! Consolidating in https://github.com/godotengine/godot/issues/58332.