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[4.0] Project converter: Editor hints intended to migrate to `@export_` variants comment out nontrivial syntax
Godot version
4.0 stable
System information
Windows 10
Issue description
It appears some parsing for export migration to 4.0 is not yet implemented. When exports specify an implementation that is now separate from @export, the old syntax is commented out. Two examples include syntax for @export_flags and @export_range. These will be migrated instead to @export.
Steps to reproduce
Migrate project from 3.x to 4.0
Minimal reproduction project
n/a