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Can't load Godot 4

Open unsignedFoo opened this issue 1 year ago • 5 comments

Godot version

4.0 stable Standard & Mono

System information

Micro-Star International Co., Ltd. GL72MVR 7RFX, Windows 10, Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, GTX 1060M, 16 GB RAM NVIDIA Drivers 531.18

Issue description

Can't run Godot4, both Standard and Mono version. Console stay at blank. image

Steps to reproduce

Execute Godot executable. Tried with both Mono and Standard

Minimal reproduction project

N/A

unsignedFoo avatar Mar 04 '23 21:03 unsignedFoo

You try open with another console, like a cmd or another?

MatiasVME avatar Mar 04 '23 22:03 MatiasVME

@MatiasVME Yes, also tried to downgrade drivers. Now NVIDIA drivers 516.94, same results.

ghost avatar Mar 04 '23 23:03 ghost

Beta 6 works, drivers 516.94 image

ghost avatar Mar 04 '23 23:03 ghost

Can you try other intermediate versions between 4.0-beta6 and 4.0-stable to find the first one which stops working?

akien-mga avatar Mar 05 '23 11:03 akien-mga

@akien-mga Beta 6 and Beta 7 work. From Beta 8 (included) it stops working. Runs project selector as OpenGL, when project is selected does switch to Vulkan image image

Edit: tried to clean Godot AppData to check if that fix it, and change langauge to English. Downgrade more the NVIDIA drivers to 471.96: no success... :(

ghost avatar Mar 05 '23 17:03 ghost

This may be fixed by #75881. This fix should be available in 4.0.3 or 4.1 dev 1, please test when those are released.

akien-mga avatar Apr 18 '23 21:04 akien-mga

Closing, please let us know if the issue isn't solved as of 4.0.3 or 4.1 beta 1 or later.

akien-mga avatar Jun 08 '23 13:06 akien-mga