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Controller vibration not working on Android and other platforms

Open CaioLuppo opened this issue 2 years ago • 9 comments

Godot version

Godot_v3.5.1-stable_win64

System information

Android 12

Issue description

Using Input.start_joy_vibatrion() works fine on the PC, but when I try to play it on Android, even though the controller is cabled to it, it doesn't vibrate at all.

I'm also allowing all the permissions.

Steps to reproduce

Just make a project usign "Input.start_joy_vibration"

Minimal reproduction project

Novo Projeto de Jogo.zip

CaioLuppo avatar Feb 16 '23 16:02 CaioLuppo