godot icon indicating copy to clipboard operation
godot copied to clipboard

Add option to print filenames in GDScript unit testing

Open anvilfolk opened this issue 2 years ago • 2 comments

Allows using the --print-filenames option when running or generating GDScript tests. This should make it easier to identify which file is causing the segfault with whatever new amazing feature the GDScript folks are implementing :)

image

Also removed the legacy test option --gdscript-test.

anvilfolk avatar Jan 27 '23 23:01 anvilfolk

Remember to update the Unit testing documentation in a PR to godot-docs :slightly_smiling_face:

Calinou avatar Jan 28 '23 19:01 Calinou

@Calinou I forked the docs to get on it - just want to make sure this gets approved. I don't have a great track record lately with get PRs merged ;D

anvilfolk avatar Jan 28 '23 20:01 anvilfolk

Thanks!

akien-mga avatar Jan 31 '23 10:01 akien-mga