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ALT + RIGHT shortcut stops working after a while of using the editor
Godot version
v4.0.beta1.official [20d667284]
System information
Windows 11
Issue description
I'm using Godot 4 beta 1, and ALT + RIGHT (Go to next edited document) stops working after using the editor for a while.
I also used alphas from about 13 to 17, and the problem was there too.
ALT + LEFT works just fine all the time..
Steps to reproduce
I can't pinpoint the exact circumstances under which this happens, but the shortcut just stops working after a while of coding / using the editor.
Minimal reproduction project
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Single window mode or default? Anything else that might be stealing focus (notifications, the like)?
Not using single window mode (first time I hear of it).
This happens even with Godot 3.5
I noticed that as soon as I open the script editor's "File"-menu, the shortcut stops working.
Then, if I open the menu again, the shortcut starts working again.
BUT, it doesn't break every time when I open the menu... however, it really looks like opening the menu is related to this.