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Flickering colors/Garbled text with latest AMD Driver 22.7.1
Godot version
3.5.stable
System information
Windows 10, AMD Radeon 5500 XT, AMD Driver 22.7.1
Issue description
Flickering green and red squares, garbled text, appear in specific areas of the editor UI while hovering objects, and also in-game as objects move.
Steps to reproduce
Hover over elements in the Project Manager screen.

Minimal reproduction project
No response
Can you reproduce this in 3.4 and older releases? You can download them here.
Also, could you reproduce this before updating your graphics driver?
Reinstalled 22.7.1 for testing.
Artifacts reproduced in: 3.5.stable 3.4.5.stable 3.4.stable 3.3.stable 3.2.stable 3.1.stable 3.0.stable
Cannot reproduce in 2.1.stable and earlier. Cannot reproduce with drivers prior to 22.7.1 (Optional).
Can consistently reproduce with 22.7.1.
It would be good to report that to AMD directly as it's apparently a regression in their drivers specifically.
It would be good to report that to AMD directly as it's apparently a regression in their drivers specifically.
I reported the issue through their Bug Tracker in the Radeon Software, though I'm not sure where else to report it.
Here's the issue in-game with a moving sprite.
https://user-images.githubusercontent.com/79587945/183254165-8bd855fe-5771-44ca-9e88-588ad3dae749.mp4
Problems persist in driver version 22.8.1 released today. New bug report sent to AMD with additional screenshots/videos and specific mentions to OpenGL regression.
It appears to have at least temporarily been fixed for myself by doing a complete clean reinstall of the drivers and AMD software:
- Uninstall all AMD software.
- Restart in Safe Mode
- Use DDU (Device Driver Uninstaller) software to remove all traces of the drivers.
- Restart to normal Windows
- Reinstall 22.8.1
I will reopen the issue if problems persist.