godot
godot copied to clipboard
Editor Settings > Run > Window Placement > Screen: Doesn't Work
Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.
Godot version: v3.2.stable.official
OS/device including version: macOS Catalina Version 10.15.2
Issue description: I want to use the "Editor Settings > Run > Window Placement > Screen" setting to make Godot run my game on a specific screen, specifically my laptop. However, no matter what I change the setting to, the game runs on my external monitor.
Steps to reproduce:
- Use external monitor.
- Change Editor Settings > Run > Window Placement > Screen to any setting.
- Game always runs on external monitor, not laptop, when using Cmd + B shortcut.
Minimal reproduction project: Any project with one scene.