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Editor Settings > Run > Window Placement > Screen: Doesn't Work

Open arcticmatt opened this issue 5 years ago • 13 comments


Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.


Godot version: v3.2.stable.official

OS/device including version: macOS Catalina Version 10.15.2

Issue description: I want to use the "Editor Settings > Run > Window Placement > Screen" setting to make Godot run my game on a specific screen, specifically my laptop. However, no matter what I change the setting to, the game runs on my external monitor.

Steps to reproduce:

  1. Use external monitor.
  2. Change Editor Settings > Run > Window Placement > Screen to any setting.
  3. Game always runs on external monitor, not laptop, when using Cmd + B shortcut.

Minimal reproduction project: Any project with one scene.

arcticmatt avatar Feb 22 '20 20:02 arcticmatt