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Show custom class name in the remote inspector

Open YeldhamDev opened this issue 6 months ago • 1 comments

Now, if a selected remote object has a script that sets the class_name, that will be used instead of the original name.

Tackles one of the points () from https://github.com/godotengine/godot-proposals/issues/11736 and also https://github.com/godotengine/godot-proposals/issues/10616.

YeldhamDev avatar Jul 02 '25 16:07 YeldhamDev

Changes made.

YeldhamDev avatar Dec 08 '25 14:12 YeldhamDev