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Random PRODUCTION Android Crashes (split_config.arm64_v8a.apk!libgodot_android.so)
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Tested versions
Godot 4.4.1
System information
Realme realme 2 Pro (Android 10 (SDK 29)) Oppo CPH1803RU]android 8.1
Issue description
Error occurs randomly and google developer console keeps telling me "low core value" etc. Logs are not very clear backtrace:
SIGTRAP
#00 pc 0x0000000003ec35cc /data/app/com.cockify.imagineflows-Kpoe_O9VmeaeHV-UzuzLuA==/split_config.arm64_v8a.apk!libgodot_android.so
#01 pc 0x0000000000f175c8 /data/app/com.cockify.imagineflows-Kpoe_O9VmeaeHV-UzuzLuA==/split_config.arm64_v8a.apk!libgodot_android.so
#02 pc 0x0000000000ef22a8 /data/app/com.cockify.imagineflows-Kpoe_O9VmeaeHV-UzuzLuA==/split_config.arm64_v8a.apk!libgodot_android.so
#03 pc 0x000000000005ee68 /data/app/com.cockify.imagineflows-Kpoe_O9VmeaeHV-UzuzLuA==/oat/arm64/base.odex (art_jni_trampoline+200)
#04 pc 0x0000000000000008
This affects my ratings and waste my labor!!. My phone or friend's phone do not give this error but it happens in somewhere to someone.
Steps to reproduce
https://github.com/godotengine/godot/issues/63945
https://github.com/godotengine/godot/issues/38053
https://www.reddit.com/r/godot/comments/1fsk2kd/help_android_game_crashing_in_production_how_to/
https://forum.godotengine.org/t/app-crashes-when-loading-scenes-on-android/50707