Godot crashing when opening project
Tested versions
- Happened in: v4.3.stable.official [77dcf97d8]
System information
Godot v4.3.stable - Windows 10.0.22631 - GLES3 (Compatibility) - NVIDIA GeForce GTX 1650 SUPER (NVIDIA; 32.0.15.6590) - AMD Ryzen 5 2600 Six-Core Processor (12 Threads)
Issue description
I selected text in the LineEdit of a Scene. Then my game crashed for no reeason. After that, the editor crashed. Now I'm not able to open my project anymore. I deleted the scene which seems to cause the crash, but the editor is crashing every time I try to open it.
Steps to reproduce
Unfortunately, I was not able to reproduce it in a test project. But my question is, is there an editor log file which could help identifying the cause of the issue? I tried to use Godot Editor with console, but there are no errors. It's just crashing.
Minimal reproduction project (MRP)
N/A
This is not enough information to do anything, please try to work out what is going on
Log files are stored under the user:// path, try seeing if you can find any logs there
Closing due to lack of response, if you provide the requested information this can be reopened