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Fix FBX ASCII files that have embedded textures with ufbx update
Tested versions
- Reproducable in https://github.com/godotengine/godot/commit/394508d26dcf1b7a9362453f9009c07d969f1a7e
System information
Godot v4.4.beta unknown - macOS Sequoia (15.3.0) - Multi-window, 1 monitor - Metal (Forward+) - integrated Apple M2 Pro (Apple8) - Apple M2 Pro (12 threads)
Issue description
Update from upstream ufbx developer @bqqbarbhg
commit 963b87ec4390fcae35f2bb197216fddd5b8eccf2 tag v0.17.0 fixes an actual (but quite rare) issue with FBX ASCII files that have embedded textures
The task is to update the ufbx library in Godot which is a copy, paste and update legal information.
Steps to reproduce
- Download case from https://github.com/ufbx/ufbx/issues/177
- Import with ufbx
- Does not match expectations
Minimal reproduction project (MRP)
https://github.com/drywolf/ufbx_base64_decode_bugfix