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Partial text omitted in Button
Tested versions
v4.3.stable.official [77dcf97d8]
System information
Godot v4.3.stable - Windows 10.0.26100 - Vulkan (Mobile) - dedicated NVIDIA GeForce RTX 4070 (NVIDIA; 32.0.15.6614) - AMD Ryzen 7 7800X3D 8-Core Processor (16 Threads)
Issue description
I have several buttons with text. All works fine exept for this one that have the specific text "DESUMI". I note that tiping the last "I" the button get wider, but the letter does not appear. Oter buttons that terminates with the same letter "I" works correctly. https://github.com/user-attachments/assets/a8172034-9a17-40b2-bf5d-a8c604aedf37
Steps to reproduce
Running the scene:
[gd_scene load_steps=2 format=3 uid="uid://dymocognk601v"]
[ext_resource type="Script" path="res://scripts/wordpanel_parola.gd" id="1_omrdl"]
[node name="Parola" type="Button"]
offset_right = 8.0
offset_bottom = 8.0
focus_mode = 0
mouse_filter = 1
text = "PAROLA"
script = ExtResource("1_omrdl")
[connection signal="button_down" from="." to="." method="_on_button_down"]
[connection signal="pressed" from="." to="." method="_on_pressed"]
with the script:
extends Button
signal show_path(word: String)
# Variabili per il click delle parole
const max_holding_time = 0.5 #secondi
var holding_click_delta_time
var hold_event_run
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if is_pressed() and hold_event_run:
# Se il tempo di hold è stato superato, esegui un'azione
if holding_click_delta_time > max_holding_time:
# Recupera il testo della label per comporre l'URL
var url = "https://www.google.com/search?q=" + text + "+vocabolario"
# Apre l'URL nel browser
OS.shell_open(url)
hold_event_run = false
else:
holding_click_delta_time += delta
func _on_button_down() -> void:
holding_click_delta_time = 0
hold_event_run = true
func set_revealed_word() -> void:
var color = Color(1, 0.3, 0.3)
set("theme_override_colors/font_color", color)
set("theme_override_colors/font_pressed_color", color)
set("theme_override_colors/font_hover_color", color)
func _on_pressed() -> void:
show_path.emit(text)
Minimal reproduction project (MRP)
Not sure if progect dependent.