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Godot Engine – Multi-platform 2D and 3D game engine

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### Godot version 3.5 ### System information Windows 10, GLES 3, GTX 1050Ti ### Issue description Auto exposure super bright and flickery in Editor. Video ***(epilepsy warning)*** In editor: https://user-images.githubusercontent.com/47716519/183281400-1d5c479d-da11-410b-8529-d33cfedf4b3f.mp4...

bug
topic:rendering
regression
topic:3d

This backports the description from `master`. See https://github.com/godotengine/godot/pull/51121#issuecomment-1118008465.

enhancement
documentation
cherrypick:3.5

This can be used to make shadows translucent for a specific light. Performance seems to be identical from before, both with shadows enabled and disabled. This is a partial reimplementation...

enhancement
topic:rendering
topic:3d

### Godot version v4.0.alpha.custom_build [8243c7ab5] ### System information Linux 5.18.14-arch1-1 ### Issue description When drag-selecting a group of nodes in an AnimationTree graph and moving them, pressing `undo` (`ctrl+z`) un-does...

bug
topic:editor
usability
topic:animation

### Godot version Since 4.0 alpha 12 ### System information Windows 10, 64-bit ### Issue description When writing some code to initialize a variable based on the value of a...

bug
topic:gdscript

This is useful when you want to add link buttons through code (simplifies things) and anyway without this `linkButton` is just a button with an underline. I tried connecting the...

enhancement
needs work
cherrypick:3.x
topic:gui

- Implement the following methods for Vektor4: `get_axis, set_axis, set_all, cubic_interpolate, posmod, posmodv, snap, snapped, distance_to, direction_to` - Add basic tests for Vektor4 and Vektor4i - Vektor4: Fix operator-()

bug
enhancement
topic:core
topic:tests

This is a draft PR tied to a proposal to replace or provide an alternative to the existing importer root_scale option (https://github.com/godotengine/godot-proposals/issues/4379). The root_scale option only provides a one off...

enhancement
topic:editor
topic:import
topic:3d

### Godot version 3.4.5-stable ### System information Windows 10 x64 ### Issue description After closing and reopening a scene(or project), keys of empty texture lost their original values. Cliking on...

bug
topic:editor
topic:animation

### Godot version v3.5.stable.official [991bb6ac7] ### System information w10 64 ### Issue description It's simple, look at the gif. Not even the autocomplete appears to help me write the method...

bug
topic:gdscript
topic:editor
needs testing