godot-git-plugin
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Arm64 Build
fixes part of #260
@Meimax I tried your Sconstruct version and it helped greatly, at least for the part related to the arm64 architecture. I believe there are a few lines of the original Sconstruct that are missing at the end, among which tool_path definitions. I'm not sure if you discarded those on purpose, but in my case, I had to add them back. A bit of tinkering is needed, but it is working nonetheless: I finally have my .so ready. Thanks for your work!