godot-git-plugin
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The addon lags out the editor if staging files with very long lines
Tried it both with and without the addon, and there's a signifcant difference. Writing code has a big delay when using the addon most of the time, or it's just laggy to scroll through the script editor.
Which Godot version are you using? How large is the Git repository you're working on (how many commits does it have)?
I'm using 4.2 with the alpha version implementing the 4.2 PR and it has ~20 commits.
Just to weigh in, I have this issue with one scene in particular.
I believe the issue is that it contains a large TileMap and the size of the file (or maybe the length of that line?) slows everything to a crawl.
Unfortunately, I don't see a clear workaround, since there doesn't seem to be a way to stage a single file without loading the diff.
I'm on 4.2.2.stable, and my repo has 15 commits.