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The addon lags out the editor if staging files with very long lines

Open BenjaTK opened this issue 1 year ago • 3 comments

Tried it both with and without the addon, and there's a signifcant difference. Writing code has a big delay when using the addon most of the time, or it's just laggy to scroll through the script editor.

BenjaTK avatar Dec 07 '23 14:12 BenjaTK

Which Godot version are you using? How large is the Git repository you're working on (how many commits does it have)?

Calinou avatar Dec 07 '23 22:12 Calinou

I'm using 4.2 with the alpha version implementing the 4.2 PR and it has ~20 commits.

BenjaTK avatar Dec 08 '23 02:12 BenjaTK

Just to weigh in, I have this issue with one scene in particular.

I believe the issue is that it contains a large TileMap and the size of the file (or maybe the length of that line?) slows everything to a crawl.

Unfortunately, I don't see a clear workaround, since there doesn't seem to be a way to stage a single file without loading the diff.

I'm on 4.2.2.stable, and my repo has 15 commits.

ZapTap avatar Aug 09 '24 01:08 ZapTap