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"Using a Viewport as a texture" guide out of date for version 4.1.1
Your Godot version: v4.1.1.stable.official [bd6af8e0e]
Issue description: Guide references several things which don't exist in this version.
- Cannot create a "Viewport" as class is abstract. Needs to be updated to use SubViewport.
- No option to disable HDR
- Unable to set anchors as guide shows, margin option no longer available
- Following guide up to and including "Applying the texture" results in a grey texture without any gradient
URL to the documentation page: https://docs.godotengine.org/en/stable/tutorials/shaders/using_viewport_as_texture.html