Godot .Net Linux installations not working like in the docs
Your Godot version: 4.0 Issue description: I'm following the install explanation documented on: https://docs.godotengine.org/en/stable/about/faq.html#linux It works for the GDScript version, but not for the .Net version. It doesn't work neither the command, nor the shortcut URL to the documentation page: https://docs.godotengine.org/en/stable/about/faq.html#linux
If you know how to fix the issue you are reporting please consider opening a pull request. We provide a tutorial on using git here: https://docs.godotengine.org/en/stable/community/contributing/pr_workflow.html, writing documentation at https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html and contributing to the class reference here: https://docs.godotengine.org/en/stable/community/contributing/updating_the_class_reference.html
Please elaborate what doesn't work? What are you attempting to do and how do you determine that it didn't work? .NET version is exactly the same as the standard version. It just has one extra module in it.
Trying to run it with the command godot won't start it (even after copying it to the folder like with the GDScript version). The shortcut provided doesn't open it either
Closing this issue as it's not a doc issue, In the future I'd recommend you reach out to the community channels here for this kind of support. In the event that the download from the site is the problem, and it's not something on your end, the best place to open an issue would be the main engine repository. But again, for this kind of problem go to the community channels for help first.