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Update getting started C# code, remove randomize

Open raulsntos opened this issue 2 years ago • 0 comments

  • Sync C# code with GDScript.
  • Remove randomize calls.
    • This fixes one point of https://github.com/godotengine/godot-docs/issues/6744.
  • Rename members that have been renamed in Godot's C# API for 4.0.
    • Fixes https://github.com/godotengine/godot-docs/issues/6878.
  • Change delta parameter type to double in C#.
  • Follow our C# code style more closely.
  • Other minor code fixes.

raulsntos avatar Feb 24 '23 03:02 raulsntos