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Clarify HUD setup instructions in 'Your first 2D game' for C++

Open maxlStone opened this issue 3 years ago • 0 comments

As already mentioned in the comments there is no 'yield' in GDNative and additional timers have to be created. I added some comments inside the C++ code to be able to follow the guide. Also the name of the label inside the code has been updated to match the guide.

maxlStone avatar Sep 17 '22 14:09 maxlStone