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Update instancing.zip for Godot 4
This commit slightly changes Main.gd in the instancing sample, so it works with 4.0.
Used the migrate project thing, only had to change 1 thing manually:
export (PackedScene) var Ball changed to var Ball = load("res://Ball.tscn")
Closes https://github.com/godotengine/godot-docs/issues/6564.
We should really move this demo to the godot-demo-projects repository instead of updating a ZIP file. Otherwise, we'll keep bloating the Git history with a binary file every time the demo has to be updated for any reason.
Both old and new instancing.zip have smaller collision shapes when importing to Godot 4. Is it some migration bug?

Superseded by #7222