InputEventScreenTouch has unhelpful descriptions
Your Godot version: 4.1.1
Issue description:
The descriptions of some properties provide no additional information than the properties names themselves, this is
especially true for the cancelled property.
I don't understand when cancelling a touch input means, what action do i need to do with my finger/pen to "cancel" it?
It would also be nice to know how indexes are assigned for the index property. (I need to know this because i'm using the value -1 in my code to represent no active touch input, and i would like to be sure that indexes can never be negative)
URL to the documentation page (if already existing): https://docs.godotengine.org/en/stable/classes/class_inputeventscreentouch.html
I've searched the codebase for canceled = and p_canceled and can't find anything that would actually set it within platform code. There are a few references to it in Android code, but none in the Java/Kotlin side, only C++ on the engine side.
cc @m4gr3d