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Add specular occlusion documentation to StandardMaterial3D tutorial

Open LunaCapra opened this issue 6 months ago • 0 comments

This adds documentation for both the "Disable Specular Occlusion" toggle as well as bent normal maps.

  • Production edit: See https://github.com/godotengine/godot/pull/89988 and https://github.com/godotengine/godot/pull/106145.

LunaCapra avatar Jun 05 '25 20:06 LunaCapra