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CharacterBody doc should be consistent on mentionning move_and_slide or not
Your Godot version: 4.3
Issue description: A simple consistency issue which might make the documentation a little confusing : Some properties of CharacterBody specify that they only modify the behavior of move_and_slide, and some don't, although they also do.
The documentation should either never specify that it affects move_and_slide as it is implicit, and eventually have a general mention that all x properties refers to move_and_slide, or always specify it refers to move_and_slide.
Otherwise, it makes it confusing, one could think the non specified properties do also affect move_and_collide.
URL to the documentation page (if already existing):
CharacterBody3D
- floor_block_on_wall
- floor_constant_speed (although it's kind of implict with the requirement for
floor_snap_length) - slide_on_ceiling
- wall_min_slide_angle
CharacterBody2D
- floor_block_on_wall
- floor_constant_speed (-- same remark as for
CharacterBody3D--) - slide_on_ceiling
- wall_min_slide_angle