godot-demo-projects
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Finite State Machine: trouble with Move state during the Jump state
Which demo project is affected: finite_state_machine
Issue description: You can't enter the Move state during the Jump state if you have not entered the Jump state during the Move state yet
Screenshots of issue:
https://github.com/user-attachments/assets/2c9a9f9c-34a1-44de-abf5-31142b9da96f
I created a panel that shows current actions and their strength