godot-blender-exporter
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How to install in snap version
OS: Linux Ubuntu 18.04 LTS
Blender version: 2.8
Issue description: Snap installation directories are read-only, even for root. Godot's plugin thus cannot be installed where other plugins are located. I found no instructions on what to do in this case.
Solution:
Install from inside Blender (Edit
-> Preferences
-> Addons
-> Install...
). Since you can only select files and not directories in this dialogue, I had to zip io_scene_godot
first and then select that.
This results in io_scene_godot
being copied into ~/.config/blender/2.80/scripts/addons/
. You could do this manually too, but the scripts/addons
tail doesn't exist before you install an addon this way, a description of that would thus be useful...?
The current way is following https://github.com/godotengine/godot-blender-exporter#installation, you clone the repo, either copy paste io_scene_godot
into addons directory manually or create a symbol link.
And there is some left out discussion at #9
I also think the current method is not ideal, do you have any suggestions? I would be happy to improve it